SMAPH®-H Vector/3D Hybrid IP
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Integrating high-speed, high-quality vector graphics with industry leading 3D graphics
SMAPH-H is a hybrid IP core optimized for high-performance, high-quality user interfaces and mobile applications, supporting OpenVG 1.1 and OpenGL ES 1.1 APIs. Vector and 3D graphics can share hardware components without any loss of the graphics rendering performance. This IP core successfully reduces both the circuit size and power consumption.
With the advantages of both vector graphics sharpness and 3D graphics with advanced visual effects utilizing free control of viewpoint and depth, SMAPH-H is the first and unique solution for mobile consumer devices.
Main features / Specifications
- API support: OpenGL ES 1.1, OpenVG 1.1
3D/VG Common Features
- Frame buffer: Maximum 4088×4088 pixels
- Single/Double/Triple frame buffer
- Render to texture
- ETC compressed texture
- Bilinear texture filtering
- Alpha blending
3D Featuers
- Pixel format: RGBA4444, RGB565, RGBA5551, RGBA8888
- Vertex program (ARB_vertex_program)
- Polygon offset
- mipmap
- Line antialiasing
- 8-bit stencil buffer
- 24-bit depth buffer
- Vertex performance: Maximum 25.4M polygons/sec (at 333MHz)
- Pixel performance: Maximum 333M pixels/sec (at 333MHz)
VG Features
- Pixel format: RGBA4444, RGB565, RGBA5551, RGBA8888, ARGB4444, ARGB5551, ARGB8888
- Path, stroke rendering
- Maximum 4×4 multi-sampling and antialiasing
- Pixel performance: Maximum 333M pixels/sec (at 333MHz)
Partnering with 3D user interface creation tools vendors
DMP is partnering with industry leading 3D-UI creation tool vendors to support smooth planning and development cycle of the products using SMAPH-H in system level from both the hardware and software perspectives.
Partner:Software and system integration