visual processor
ultray 2000 visual processor
The ULTRA Y2000 is a concept chip that enables the best real-time 3-D graphics quality available. An algorithm that generates physical light reflection and shadow properties for various materials is modeled and mounted on the visual processor chip as hardware, which enables the chip to process extremely real-looking and high-resolution 3-D graphics at high speeds. DMP is busy creating new solutions for a broad range of fields including scientific and technological visualization, digital prototypes, on-air graphics, flight and driving simulators, and amusement machines such as arcade games, as well as for the fashion and beauty industry.
     
ultray 2000  spec
Technology: TSMC 0.13 μ CMOS
Operating Frequency: 200MHz
Memory:  DDR I/F 400MHz
Package:  FCBGA
Programmable geometry engine
Texture unit: Multi-Texture, Bi/Tri-Linear,
Mip/Rip Mapping, Bump Mapping, Cube Mapping
Light reflection unit: Phong,
Cook/Torrance, BRDF*
Vectors and boundary edge anti-aliasing
Maximum resolution: 1280x1024
     
ultray 2000 main features
Able to simulate life-like expressions in combination with
a wide array of hardware shading (Material Maestro Technology)
Comes installed with shadow drawing hardware. Able to portray
beautiful self shadows (Shadow Maestro Technology)
Supports high quality drawing of fuzzy objects with
a gas object renderer (Particle Maestro Technology)
Supports Per-Vertex SSS*
Supports hair generator (processor generates hair)
(Figure Maestro Technology)
     
 

*BRDF: Bidirectional Reflectance Distribution FunctionSSS: Sub-Surface Scattering