The ULTRA Y2000 is a concept
chip that enables the best real-time 3-D graphics quality available. An algorithm
that generates physical light reflection and shadow properties for various materials
is modeled and mounted on the visual processor chip as hardware, which enables
the chip to process extremely real-looking and high-resolution 3-D graphics at
high speeds. DMP is busy creating new solutions for a broad range of fields including
scientific and technological visualization, digital prototypes, on-air graphics,
flight and driving simulators, and amusement machines such as arcade games, as
well as for the fashion and beauty industry.
Technology: TSMC 0.13
μ CMOS
Operating Frequency: 200MHz
Memory: DDR I/F 400MHz
Package: FCBGA
Programmable geometry engine
Texture unit: Multi-Texture, Bi/Tri-Linear,
Mip/Rip Mapping, Bump Mapping, Cube Mapping
Light reflection unit: Phong,
Cook/Torrance, BRDF*
Vectors and boundary edge anti-aliasing
Maximum resolution: 1280x1024
Able to simulate life-like expressions in combination with
a wide array of hardware shading
(Material Maestro Technology)
Comes installed with shadow drawing hardware. Able to portray